Hardware programming is by Tomoaki Yanagisawa (4nchor5 La6) and software and sound programming is by Daito Manabe
Tuesday, April 20, 2010
.Nike's music making shoes.
Hardware programming is by Tomoaki Yanagisawa (4nchor5 La6) and software and sound programming is by Daito Manabe
Tuesday, April 13, 2010
.Paperless world - Mag+.
Thursday, March 25, 2010
.jed's other poem.
Jed’s Other Poem (Beautiful Ground) from Stewdio on Vimeo. An unsolicited, then approved, music video for the band Grandaddy and their song of the same name off of the album The Sophtware Slump.
Sunday, February 28, 2010
.cymatics.
.neurosonics audiomedical + beardy man.
Neurosonics Live from Chris Cairns on Vimeo.
Thursday, April 30, 2009
Tuesday, April 21, 2009
.baaaaalights.
Monday, April 6, 2009
.Pacemaker - Music Pacer.
I wanna sell my iPod off for this!" - Warren
Tuesday, March 24, 2009
.AntiVJ in Breda.
Monday, March 9, 2009
.please say something.
Friday, December 5, 2008
WE SEE MUSIC #EXYZT - BOOMBOX!
Wednesday, December 3, 2008
WE SEE MUSIC #EXYZT - Etienne De Crecy!
In fact there is only one projector, and all the magic comes from the clever setup and the quality of production."
/source AntiVJ's blog (Another awesome visual artist collectives - whom i'll get to for their stunning work in next bits.)
Heres some other work by EXYZT.
Mapping on building:
Mapping on Scaffolding building (i love the track used for this):
And a little quirky one using city lights and beat of life in Tokyo as rythmn to the music.
I think these people should be made Knights of the Sonic Kingdom.
Coming soon.... AntiVJ. >:)
Wednesday, November 26, 2008
WEE SEE MUSIC #The Killers - Human @ EMA AWARDS
Sunday, November 9, 2008
WE SEE MUSIC #INTEGRAL/PETSHOPBOYS. Listen to QR codes.
If you've done nothing wrong
You've got nothing to fear
If you've something to hide
You shouldn't even be here
Long live us
The persuaded we
Integral
Collectively
To the whole project
It's brand new
Conceived solely
To protect you
One world
One reason
Unchanging
One season
If you've done nothing wrong
You've got nothing to fear
If you've something to hide
You shouldn't even be here
You've had your chance
Now we've got the mandate
If you've changed your mind
I'm afraid it's too late
We're concerned
You're a threat
You're not integral
To the project
Sterile
Immaculate
Rational
Perfect
Everyone has
Their own number
In the system that
We operate under
We're moving to
A situation
Where your lives exist
As information
One world
One life
One chance
One reason
All under
One sky
Unchanging
One season
If you've done nothing wrong
You've got nothing to fear
If you've something to hide
You shouldn't even be here
You've had your chance
Now we've got the mandate
If you've changed your mind
I'm afraid it's too late
We're concerned
You're a threat
You're not integral
To the project
Sterile
Immaculate
Rational
Perfect
Monday, October 20, 2008
Friday, August 22, 2008
Thursday, August 21, 2008
.minor---report.
How can we further surprise ourselves each time? I wonder. Could there be a peak of every trend and then loses itself like a deflating balloon? The thought lingers. "Why we didn't think of that?" - Just makes me wonder why ideas are infinitely emerging. Just like why is there always a great new song. Wouldnʼt human run out of tunes?
It goes back to Adam and Eve, they break away from conformity not because they are different, they do because they dare to be.
To design is no longer about putting up a show and waiting for applause. Itʼs more. We want to provoke, to pause, to evoke, to challenge, to question, to tease, to ask for dis/agreement from the people we speak to, in all prospective senses. We want response. We want interaction. We want an exchange.
The places where we work, the homes where we live and the cities where we consume - can no longer be understood as framed and fixed territories, but is rather to be seen as living organisms consisting of both digital information and physical space in close and dynamic coexistence.
Talk about new media. Look around you. What have you discovered? What have you realized that it have change since the days u last noticed. From ordinary movie posters to the moving poster television. What I have personally once visualized would happen, have happened. I remember when around 8 years ago, I look at those ʻflippingʼ movie posters and thought to myself, “Wouldnʼt it be fantastic if they could just have a big TV screen to feature those movies every now and then instead of having the trouble to constantly change the posters?” Well, somebody did it first.
Incorporating digital technology into the art practice changes and broadens the field of art. New forms of art are emerging; for example, interactive digital installation art. Interactive installation art is a hybrid art form, inspired by fields as diverse as installation art, theatre, music, computer programming, biology and engineering. New forms of collaboration, new types of artists and consequently new forms of artistic expressions are emerging.
The space of art is changing while interactive spatial arts are establishing new and different relationships with the art consumer. Letʼs just name a renowned UK creative collective - Tomato, the visual contortionists and senses stimulators. Some of their works and clients are Busaba, a famous restaurant in London. They created a series of interactive menus, of which the ultra-bright screens light up the exterior, displaying the menu which is one continuous loop of text and graphics. The buttons are based on doorbells to provide familiar interface.
Then for their client Selfridges, 22 window installation for the Tokyo Life season were created in London. The scheme included robot jellyfish, neon kanji poetry as well as interactive windows filled with giant characters that inflate as passers-by approached the window.
Music visual installations have always been the ultimate eye candy for party goers that would further stimulate their clubbing sensation and moods. Tomato was commissioned for visual direction for Electraglide in Tokyo and Osaka in November 2003. This was the largest dance event held in Japan. (See below) They were responsible for installations within the chillout area and for six hours if sound reactive visual performance on the dance floor.
Another is an Interactive Video Grid project that uses an infra-red light and camera in clubs so people could take a snapshot of themselves and see it projected in a grid on the wall. Their latest project features “cube”, a series of installations exploring how three dimensional light reacts to sound and movement. The cube is filled with a semi-translucent liquid and the light reacts to sound and movement. Exhibited in Japan and Singapore.
Unfortunately, experimentation is not something that many clients are keen to pay for. And the fine art world is extremely conservative and has lost touch with this element of playing around with new forms. We develop a sense for things. It is closer to an artistic investigation than to the development of ʻstyleʼ that can be applied to products or procedures, which is common in the more industry driven design world. If you donʼt need to know what you will find during your work, then the work becomes more experimental and experiential.
“A successful piece of installation has to have the sensibilities of lots different disciplines,” says Tomas Roope, one of the directors of Tomato. “No single discipline covers the idea of the visual, temporal, accoustic, spatial and tactile that goes into the creation of a successful piece of interactive work.” When approached in this way, interaction design becomes a much broader paradigm, one that can translate into other creative areas.
Thus, even if the interactive element is minimal, the rewards the project gains would be in high appreciation level from the audience and their curiosity to pause and investigate it further. Though, their interests are in the crossover of physical computing with interactivity, as well as in the migration of real-time, multi-user experiences from the gaming world into more complex situations and experiences. One thing is certain: nothing is certain. “Now that the novelty factor is wearing off, the interesting aspects will flourish- I hope,” comments Joel Baumann, who is another director of Tomato.
With such heritage of visual communication to draw from, it is easy for both artists and designers to fall into a groove that others have made. The future of interaction is a broad, barely touched canvas waiting to be scribbled upon."
References
IDN : Interaction and Experimental Design
Haque Design + Research > ww.haque.co.uk
Tomato Creatives > www.tomato.co.uk
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Yea, that was the old thoughts. Let me tell you new ones some time later.